COMPANY NAME : Starz Animation
NAME OF THE POST : Character Designer(JOB CODE:10012)
WORK LOCATION : Toronto,Canada
QUALIFICATION : Feature Film Experience
Primary Responsibilities: The Character Designer creates visual direction for characters for use by various asset departments. This role creates texture callouts for use by the Surfacing Department, creates facial draw overs for use by the Rigging Department, and may create expression sheets. This position must work in adherence to budget and schedule constraints while maintaining the show’s overall look and mood, and troubleshoot creative and technical issues as they arise.
Tasks Performed: Create visual direction for characters for use by various asset departments within the pipeline • Gather suitable reference material from various sources • Produce concept art either manually or digitally • Revise work as per Show Director and/or Art Director feedback • Provide creative input where appropriate • Create texture callouts for use by Surfacing Department • Create facial draw overs for use by Rigging Department • May be required to create expression sheets • Work in adherence to budget and schedule constraints while maintaining the show’s overall look and mood • Troubleshoot creative and technical issues as they arise
Essential Functions:• 2+ years of character design experience, preferably within the feature animated film industry • Completed post-secondary education in classical animation, art fundamentals, or other relevant area of study • Strong drawing & painting skills with the ability to produce visually appealing artwork • Advanced 2D skills in Photoshop, with 3D experience, preferably in Maya • Good understanding of the possibilities and limitations of CG animation • Strong understanding of anatomy an asset • Ability to adapt working style to varying budget and schedule parameters • High level of creativity, with the ability to perform to standard under tight deadlines • Ability to handle feedback and constructive criticism well
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